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Monthly "Battle Pass"-like system...

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(02-14-2020, 01:50 PM)Bezerker Wrote:  This is the way to go. The economy was really thrown into disarray when suddenly you could drop a multi million coin item at a relatively common chance just by playing TTT.

I disagree. It may be relatively "common" for how much people value them, but I don't think that throws the economy into disarray at all. It's just supply and demand, because they're genuinely useful, unique items. If they were really THAT common, people wouldn't pay as much for them, and still, it's just shifting coins around in the same economy.

As much as I would like a guaranteed monthly, I like the major part monthlies have played in the economy of the server lately, and I think many people wouldn't be nearly as interested in them if they didn't hold the same "trade able" value as they do.
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RE: Monthly "Battle Pass"-like system... - Dreadark - 02-14-2020, 02:16 PM

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