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New innocent subclass

#5
(08-15-2018, 03:06 AM)Jake1o Wrote:  only shoot it at a KNOWN traitor. This would keep people from ruining a T round by randomly shooting someone at the start of the round. What do you guys think? good idea?

I don't think its a good idea. I know a lot of people would rather waste their D round because its boring and try to get a free kill. Also, it's bad for targeting and unfair to have your T round instantly stopped in the beginning because someone thought it would be funny to guess. It's not item farming either because they played the game the way it was suppose to.

Some people say they used a T round post game naturally and it makes them a target immediately because low levels wouldn't know about this item.

Accessories/Player model is another thing that's the problem if we keep the "no kos" off of them. You are basically given the right to kill anyone because "I got lucky with the gun" when you know they killed you because of a gun/accessories/model you had. Or you hear a bow being continually shot with people dying to rifles (and no rifle sounds) and you bet your ass someones going to shoot you not because of weapon, but because "I could've died if you were inno, I was lucky."
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Messages In This Thread
New innocent subclass - Moz - 08-15-2018, 12:41 AM
RE: New innocent subclass - MicroBoss - 08-15-2018, 02:07 AM
RE: New innocent subclass - Jake1o - 08-15-2018, 03:06 AM
RE: New innocent subclass - TJ1524 - 08-15-2018, 04:23 AM
RE: New innocent subclass - Moz - 08-15-2018, 05:56 AM
RE: New innocent subclass - TJ1524 - 08-15-2018, 06:27 AM
RE: New innocent subclass - Nivendo - 08-15-2018, 06:07 AM
RE: New innocent subclass - Kheyre - 08-15-2018, 08:32 PM

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