The following warnings occurred:
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 861 - File: showthread.php PHP 7.3.8 (Linux)
File Line Function
/showthread.php 861 errorHandler->error



 
Hi there Guest,  
Sign in here: Login through Steam



  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 
Clockwork (Deagle)

#1
I was thinking of a Primordial Deagle with a special trait unique to it. The deagle would be called Clockwork, and the trait would function like this:

Upon getting a headshot kill, a timer appears before you with 30 seconds. When it reaches 0 seconds, you die. Killing someone extends the timer by 30 seconds. When under the effect, you move faster*, have high bullet resistance**, have much higher fire-rate and reload speed***. You cannot switch from the Deagle to any other weapon.
.
No special model or anything, just a primordial Deagle. Not sure what the trait would be called, maybe Countdown or Momentum. Stats are negotiable, but probably something like:

+20% Firerate
+15% Accuracy
+20% Damage
+10% Mobility
+5% Stability
-2 Clip

*Probably about 20% faster
**Equivalent to maybe body armor x2.
***Maybe +50% to +100% of each, depending?
Image
Find
Reply



Messages In This Thread
Clockwork (Deagle) - Terran - 08-10-2018, 12:30 AM
RE: Clockwork (Deagle) - Alex Summers - 08-10-2018, 12:33 AM
RE: Clockwork (Deagle) - Terran - 08-10-2018, 12:48 AM
RE: Clockwork (Deagle) - Excel - 08-10-2018, 12:34 AM
RE: Clockwork (Deagle) - Tango(SCRUB) - 08-10-2018, 04:15 AM
RE: Clockwork (Deagle) - edit1o - 08-10-2018, 05:26 AM
RE: Clockwork (Deagle) - Terran - 08-28-2018, 12:42 AM
RE: Clockwork (Deagle) - Dreadark - 08-28-2018, 12:45 AM
RE: Clockwork (Deagle) - Terran - 09-02-2018, 11:08 PM

Forum Jump:


Users browsing this thread:
1 Guest(s)