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FRG Water Treatment: Simulations Release Notes - 02/09/2025

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WATER TREATMENT: SIMULATIONS

Water Treatment: Simulations is finally here! Simulations (WTS) is the next iteration to the gamemode! WTS took the approach as a linear, level based course. Your goal is to make it from the start to finish. Checkpoints return and now are purposed as actual checkpoints, saving your progress to return to later.


DIFFICULTY SCALING


From the last iteration, difficulty was the number one problem for newcomers. Other than the Tutorial, there was no difficulty scaling to increase your skill. WTS eliminates this with a linear difficulty scaling! As you get further, difficulty should rise at a pace that is possible for any new runner with patience. More so, reoccurring obstacles you saw in chambers are introduced in a way for you to familiarize yourself with them!
Difficulty also comes in the form of puzzle solving. As Chambers was more of hardcore parkour, Simulations aims for how you’re supposed to beat the level rather than throwing yourself around corners until you latch onto something. Many of the WTS courses are tailored first for puzzle solving while the challenge of parkour was secondary.
With this comes with no lives (almost)! The main regions of the map are liveless, meaning you can die as many times as you want in a level and not be pushed back.



NEW MOVEMENT


Wall running is one of the core features of Water Treatment. Its simplistic/hard to master mechanics makes it unique to the gamemode. It’s time we accompany wall running with a new mechanic from FRG.
Grappling from Erebus is now present in Simulations. Introduced early in the linear path, grappling is an essential mechanic to WTS as many of the courses require grappling to complete. Some courses you'll be swinging from grapple nodes, some courses you'll be wall running and maybe even a mixture of both!



TRIALS


Test your skill once again in the Trial runs of Simulations. Simulations has 16 Trial courses, all in varying degrees and skill. Master each individual region of the map... or complete the entirety of WTS without dying! Each Trial, whether easy or hard, will be a challenge to pursue if you want the competition!

Warning for Trials
Because WTS is made soloable, Trials should also be solo. Records with aid from other players will be deleted. This includes stuff like pushing buttons for the runner to gain time. This also includes if another player has unintentionally helped the runner in any capacity, they will also be removed. If there are a lot of players running a course you're trying to do a Trial on, it might be best to wait to prevent the unfortunate event of your new time being removed.
As for Water Treatment: Simulations Trial (the trial of completing WTS from Tutorial to final chamber) intentional help records will be deleted, however, for unintentional time skips, it will be case by case if need be and depends on how much of a skip or time gain a player unintentionally provided. You may want to wait to run this Trial once unlocked on low populated days.


Water Treatment: Simulations (Original Video Game Soundtrack)

It’s been too quiet jumping through chambers and exploring the sewers, so I took the opportunity to create an OST and ingame soundtrack for Water Treatment: Simulations!
Yes… there is an OST for Water Treatment. Each region has its own specific track attached to it, and no... it is not map music and can be controlled via the WT !checkpoint menu.
There are 11 total tracks (12 in-game). You can listen to them on Spotify & Apple Music, YouTube, In-Game or drop a Mixtape from a chest!

If you are interested in a listen, here is a track from WT Simulations:




Here is a link to the full soundtrack on multiple platforms:
https://distrokid.com/hyperfollow/theofficialparade/water-treatment-simulations-orginal-video-game-soundtrack

Here is a link to the playlist on Youtube:
https://www.youtube.com/playlist?list=PLr7iwYTr3XmeE7Ig2zndvLjNzoAmqKlfX


Complete List and Changes of Water Treatment
You can download the map on the workshop here: https://steamcommunity.com/sharedfiles/filedetails/?id=3425521914
  • The Grapple!
  • 30+ levels!
  • 8 Region Themes, each with different obstacles and texture palettes!
  • Linear difficulty scaling for new runners
  • No more lives! The main levels of WTS will not back track you from too many deaths.
  • Bonus content in the Spawn Hub
  • Unique music for each Region Theme
  • 16 Trial Courses, all of which are varied for every skill set and experience.
  • Collect Chests and 65 Gems to achieve the Trailblazer Badge!
  • New, final and optional challenge for the most patient runners..
  • Cheese Tube is back and is now optional to complete (you’re welcome Black Knight)
  • "Hub" "Settings" and "Credits" added to the !cp menu
  • WTS can be solo’d from start to finish

The goal of Simulations was to make a course that is for all players of varying experiences. Whether your new and just learning the mechanics, or maybe want to try and complete from start to finish, or want a challenge, Simulations is the iteration to improve or conquer in! I urge all players to at least give it a shot. For those who don't enjoy gamemodes similar to parkour, you may come to like it.
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FRG Water Treatment: Simulations Release Notes - 02/09/2025 - The Black Parade - Yesterday, 09:31 PM

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