Minigames
1- Obstacle Course
Description: An obstacle course would be fun and it could possibly be there when you die and after reaching the top you could obtain a chance for a random roll. Also it would save your progress when the next round starts.
Downside: People may kill themselves to solo play on the obstacle course.
2- Warfare
Description: In this minigame you would have two teams and the teams would have a set 3 stations depending on the amount of players on each team. The point of this game is to protect your stations and to try and destroy the enemy stations. This is similar to CTF, but takes a little more strategy and could be more fun.
3- King Of The Hill (Solo)
Description: Basically one person has to secure a position and while he is the only person on that person he gains points once he dies he keeps those points, but has to regain the "hill" in order to acquire more points.
4- Serpent
Description: This is more of a quest and would take a long time. A sewer map would be needed and what would happen is you would spawn directly outside a sewer and the game tells you the objective. The first objective would be to find the sewer key which could have many different spawn points. Once someone finds this sewer key the door to the entrance of the sewer. Once you get in the sewer your next objective will be to survive to prove if you are worth (you are doing this as a server) and you will be fighting many little lizards and things that look like small serpents. If you end up surviving this stage you will move on to a checkpoint and everyone will respawn. The only point of a checkpoint is to respawn your teammates it will not save the game if you all die. The next stage is an obstacle course to get to the entrance of the Serpent, hopefully one of you will survive and if you do you will reach another checkpoint. Here you all get ready to fight the serpent which is past a large door. The serpent will have 1.5x the health of Thantos, but will be in a much larger area to allow for more mobility. If you beat the serpent everyone will get a Serpent Crate which will have a chance to contain a variety of different items and special items. This is similar to Brassx's Halloween Rounds, but is different in the objectives you must complete and the boss that you kill.
Downsides: This is very time consuming and it would take ages to code. Also a costume map would probably be needed.
*NOTE* This idea will likely not get added, but hopefully it can spark other ideas.
5- Dehumanizer
Description: This minigame is similar to zombies, but the difference is that one person starts out as a skeleton and the skeleton has to try and suck the life force out of people. Once the skeleton sucks the life force of out someone they will turn into a skeleton and this will continue until the last person dies.
1- Obstacle Course
Description: An obstacle course would be fun and it could possibly be there when you die and after reaching the top you could obtain a chance for a random roll. Also it would save your progress when the next round starts.
Downside: People may kill themselves to solo play on the obstacle course.
2- Warfare
Description: In this minigame you would have two teams and the teams would have a set 3 stations depending on the amount of players on each team. The point of this game is to protect your stations and to try and destroy the enemy stations. This is similar to CTF, but takes a little more strategy and could be more fun.
3- King Of The Hill (Solo)
Description: Basically one person has to secure a position and while he is the only person on that person he gains points once he dies he keeps those points, but has to regain the "hill" in order to acquire more points.
4- Serpent
Description: This is more of a quest and would take a long time. A sewer map would be needed and what would happen is you would spawn directly outside a sewer and the game tells you the objective. The first objective would be to find the sewer key which could have many different spawn points. Once someone finds this sewer key the door to the entrance of the sewer. Once you get in the sewer your next objective will be to survive to prove if you are worth (you are doing this as a server) and you will be fighting many little lizards and things that look like small serpents. If you end up surviving this stage you will move on to a checkpoint and everyone will respawn. The only point of a checkpoint is to respawn your teammates it will not save the game if you all die. The next stage is an obstacle course to get to the entrance of the Serpent, hopefully one of you will survive and if you do you will reach another checkpoint. Here you all get ready to fight the serpent which is past a large door. The serpent will have 1.5x the health of Thantos, but will be in a much larger area to allow for more mobility. If you beat the serpent everyone will get a Serpent Crate which will have a chance to contain a variety of different items and special items. This is similar to Brassx's Halloween Rounds, but is different in the objectives you must complete and the boss that you kill.
Downsides: This is very time consuming and it would take ages to code. Also a costume map would probably be needed.
*NOTE* This idea will likely not get added, but hopefully it can spark other ideas.
5- Dehumanizer
Description: This minigame is similar to zombies, but the difference is that one person starts out as a skeleton and the skeleton has to try and suck the life force out of people. Once the skeleton sucks the life force of out someone they will turn into a skeleton and this will continue until the last person dies.