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Root of All Evil

#9
(04-15-2021, 06:23 PM)Egg Thief Wrote:  I wanted to come back to this because I think the idea of progression through pve on a gun is really cool, one suggestion I have for it after taking another read, is this: In tandem with what donger said, maybe have it be like an mwork skill tree and let you choose 5(doesn't have to be 5, just an example) traits from the ones you've unlocked. As well as this, you could lump the bosses into trees such as "lobby bosses," "iod bosses," etc. Obviously there would need to be some tweaking because I know there aren't even numbers of bosses per event. Again, just a couple thoughts.

it just hit me that masterworks are a thing
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Messages In This Thread
Root of All Evil - grassx (real) - 04-11-2021, 02:35 AM
RE: Root of All Evil - Danderp - 04-11-2021, 04:39 AM
RE: Root of All Evil - Divine - 04-11-2021, 03:45 PM
RE: Root of All Evil - Egg Thief - 04-12-2021, 11:00 PM
RE: Root of All Evil - Grimm Wits - 04-13-2021, 10:20 PM
RE: Root of All Evil - I Fear Leif - 04-14-2021, 04:29 PM
RE: Root of All Evil - grassx (real) - 04-15-2021, 08:17 AM
RE: Root of All Evil - Egg Thief - 04-15-2021, 06:23 PM
RE: Root of All Evil - grassx (real) - 04-16-2021, 12:31 AM

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