(11-22-2020, 06:21 PM)2bias Wrote: Maybe kill points should only be on hard and below scrolls, that would be the better solution to me to be honest.
Either that, or possibly make it so event mobs count toward scroll progress? Each kill would be like 1/8th of a point, but it would make survive worth doing a lot more, and would bring more balance back to TTT.
That is actually a pretty good compromise I'd say! Hard+ scrolls are rare enough where everybody doesn't really have one up all of the time so it would overall decrease the amount of people feeling forced to use omega guns, and the event idea isn't bad either. Basically providing an alternative for TTT where grinding scrolls makes the experience overall more enjoyable. Boss Rush has been suggested as this potential replacement several times as well but Brass hasn't really had the time to work on it, nor the motivation.
EDIT: Should probably also made easys and mediums more rare in this case since they'd be done super quickly and in droves.
EDIT 2: Oh and to what you said up above a bit about challenge scrolls supposed to be a challenge and not being fun, isn't that a really bad design mentality? And I get the argument that people don't HAVE to do them, but they've become such a staple of player coin/crate/rare_shit generation that you'd be losing out big time economically by not doing one. I think that there are defo ways of making it both fun AND challenging at the same time and I'm glad this discussion is happening!