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Split Damage between PVP/PVE

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I don't think scaling pve damage higher would be the best idea. it used to take longer to do events and stuff actually cause there wasn't any huge stat buffing items. I think pve stands fine for the most part (besides high mobility items being usable).

Instead I think it's the opposite, scale weapon damage on pvp. I'm sure some will disagree but that's just what I think.
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Split Damage between PVP/PVE - Prismo - 10-09-2020, 11:49 PM
RE: Split Damage between PVP/PVE - The Black Parade - 10-10-2020, 02:11 AM

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