10-10-2020, 02:11 AM
(This post was last modified: 10-10-2020, 02:12 AM by The Black Parade.)
I don't think scaling pve damage higher would be the best idea. it used to take longer to do events and stuff actually cause there wasn't any huge stat buffing items. I think pve stands fine for the most part (besides high mobility items being usable).
Instead I think it's the opposite, scale weapon damage on pvp. I'm sure some will disagree but that's just what I think.
Instead I think it's the opposite, scale weapon damage on pvp. I'm sure some will disagree but that's just what I think.