Alright Marky, I'm not sure you thought all of this through.
Starting with Most Notable changes:
1 Ability range doubled/tripled: Yo dude the range on this thing is already pretty big if you wanna increase it then do it by like max 1.5x. Triple range would cover like half of mcdonalds lmao.
2 Pull all players in with 15% mobi needed to escape: So you want this thing to be an instant deathtrap to anyone not using a +15% mobi gun?
Like either they'll have maybe djinn fists and swap to those and run out and get gunned down since they're running with fists, or they don't have jack shit with +15% mobi and just die?
3 Damage Rate increased: this combined with #2 would just make it a death sphere, touch it and you'll probably die.
So the most notable changes? Not quite balanced.
What I do like however is the upon rightful kill the dead player turns into a snowman, I think that's a cool concept.
1000 hp? Honestly for a stationairy NPC sounds reasonable.
The rest just sound all around okay I'd say.
BUT there is one major flaw with this and it's the big flaw that snowglobe has: Who the fuck is gonna walk into the snowstorm?
I get what you were thinking a bit with the massive range increase and such, but that would make it too strong since it'd cover too big of an area.
What snowglobe would need for something like this idea to work is a different form of deployment.
Like maybe target a ranged area by throwing the snowglobe like a grenade? Something like that is what's needed for it to work.
So yeah other than the "notable changes" tab I think there's some cool ideas here, but snowglobe is honestly more in need of a rework than an extinct form.
Starting with Most Notable changes:
1 Ability range doubled/tripled: Yo dude the range on this thing is already pretty big if you wanna increase it then do it by like max 1.5x. Triple range would cover like half of mcdonalds lmao.
2 Pull all players in with 15% mobi needed to escape: So you want this thing to be an instant deathtrap to anyone not using a +15% mobi gun?
Like either they'll have maybe djinn fists and swap to those and run out and get gunned down since they're running with fists, or they don't have jack shit with +15% mobi and just die?
3 Damage Rate increased: this combined with #2 would just make it a death sphere, touch it and you'll probably die.
So the most notable changes? Not quite balanced.
What I do like however is the upon rightful kill the dead player turns into a snowman, I think that's a cool concept.
1000 hp? Honestly for a stationairy NPC sounds reasonable.
The rest just sound all around okay I'd say.
BUT there is one major flaw with this and it's the big flaw that snowglobe has: Who the fuck is gonna walk into the snowstorm?
I get what you were thinking a bit with the massive range increase and such, but that would make it too strong since it'd cover too big of an area.
What snowglobe would need for something like this idea to work is a different form of deployment.
Like maybe target a ranged area by throwing the snowglobe like a grenade? Something like that is what's needed for it to work.
So yeah other than the "notable changes" tab I think there's some cool ideas here, but snowglobe is honestly more in need of a rework than an extinct form.