03-29-2015, 01:30 AM
What if Melees did 20 damage by default, but each one had a higher current HP damage, too?
Default Crowbar = 20 Damage
Axe = 20 Damage + 5% Current HP
Ninjato = 20 Damage + 15% Current HP + Movespeed
Durendal = 20 Damage + 20% Current HP + Range
or something?
Default Crowbar = 20 Damage
Axe = 20 Damage + 5% Current HP
Ninjato = 20 Damage + 15% Current HP + Movespeed
Durendal = 20 Damage + 20% Current HP + Range
or something?