11-27-2019, 05:54 PM
1. I think Venomous should instead be an exclusive crafting tier
2. I think crafting should include 1 toxic weapon (no catalyst). With a catalyst itd be too risky, resulting in a low interest after its initial release. The interest in a weapon needs to last.
3. Magnum should be chance to exist. If magnum the weapon should use a model different from the canary/ default gmod magnum.
4. I like trait idea, it sounds fun and I think making it spreadable like "infectious" would make it more interesting. with a base of 1 damage per second lasting only 8 seconds on an "infected" player other than the original victim.
2. I think crafting should include 1 toxic weapon (no catalyst). With a catalyst itd be too risky, resulting in a low interest after its initial release. The interest in a weapon needs to last.
3. Magnum should be chance to exist. If magnum the weapon should use a model different from the canary/ default gmod magnum.
4. I like trait idea, it sounds fun and I think making it spreadable like "infectious" would make it more interesting. with a base of 1 damage per second lasting only 8 seconds on an "infected" player other than the original victim.