Well, a few things I feel:
Ninjato is pretty powerful at 15% movement speed and a two-hit kill. I was feeling it should be a three-hit kill and retain the high movespeed.
Durandel is nice, but the range is way too high. 25% range is really strong, lowering that a bit would be good (Its a 3-hit kill, too). 10% would feel more fair.
The rest I haven't used much, but the Hylian Shield could use a small buff (What if you held right-click, and after a few seconds you'd be enveloped by a shield similar to Naryu's Love in Ocarina of Time? You wouldn't be able to shoot out of it, or be shot inside of it. It'd last just a couple of seconds, too.
Otherwise, I really DO like how they function, even right now. They're a viable method of winning a fight, surprisingly. I just feel the reach is a bit high on some.
Ninjato is pretty powerful at 15% movement speed and a two-hit kill. I was feeling it should be a three-hit kill and retain the high movespeed.
Durandel is nice, but the range is way too high. 25% range is really strong, lowering that a bit would be good (Its a 3-hit kill, too). 10% would feel more fair.
The rest I haven't used much, but the Hylian Shield could use a small buff (What if you held right-click, and after a few seconds you'd be enveloped by a shield similar to Naryu's Love in Ocarina of Time? You wouldn't be able to shoot out of it, or be shot inside of it. It'd last just a couple of seconds, too.
Otherwise, I really DO like how they function, even right now. They're a viable method of winning a fight, surprisingly. I just feel the reach is a bit high on some.