08-24-2019, 07:26 PM
-1 A crossbow isn't completely accurate, it doesn't have deadeye aim like a sniper, which even then, sniper rifles don't hit every single time, be that because of the wind or because of distance and bullet drop. The same is with a crossbow, there definitely shouldn't be no recoil because the strength needed to pull back a crossbow in real life is insane, although this is a game and we have plenty of things that are not realistic at all. Arrows when going through the air do not go in a straight line, and obviously, they do drop. The only thing that I could see here being possibly added would have to be headshot damage, because obviously a crossbow to the head would absolutely destroy somebody, thats why they were used during medieval times even when there was armor. I believe the accuracy should stay the same and I don't know if there is an "Arrow drop" but if there is it should be kept. As stated earlier the only improvement I could see would be damage/headshot damage. Firerate should stay the same as well considering the necessary time to draw back a crossbow.