06-20-2019, 02:10 AM
(This post was last modified: 06-20-2019, 02:11 AM by Man.
Edit Reason: Active =/= Activate
)
I do agree with making Djinn crates untradeable. I also agree with making them level-less. One thing that might be cool is an uber-djinn server-wide fight that is actually difficult and requires either multiple Djinn crates to be activated, or can happen very rarely when a regular djinn is opened. With myself being something like 12 for 14 on Djinn fights, and Alex being rather adept at fighting them too, I don't think they need a loot buff. Just a cool change to give more options than trading them away to Alex or myself to fight them. It's also a possiblity that we could use the Djinn Crystals to activate this uber fight to prevent the crystal from being devalued over time.
In terms of Uber-Djinn difficulty, think of pre-nerf Tzadkiel back when no one knew how to kite him correctly. Thus making the fight both rare, difficult, and hard to get information on.
I'm imagining a large design for the current Djinn arena, with a gargantuan Mammon in the middle, meditating while firing Djinn balls at everyone fighting him. Of course, there'd be more mechanics, but it's a rough idea that might be kind of cool and can use a lot of the damage indicators shown in Oxylus to make it more complex.
To up the difficulty, Brass also shouldn't do open testing. The server should go into this boss fight roughly blind, much like Tzadkiel.
But anyway, this is just an idea. Dunno what you guys think.
In terms of Uber-Djinn difficulty, think of pre-nerf Tzadkiel back when no one knew how to kite him correctly. Thus making the fight both rare, difficult, and hard to get information on.
I'm imagining a large design for the current Djinn arena, with a gargantuan Mammon in the middle, meditating while firing Djinn balls at everyone fighting him. Of course, there'd be more mechanics, but it's a rough idea that might be kind of cool and can use a lot of the damage indicators shown in Oxylus to make it more complex.
To up the difficulty, Brass also shouldn't do open testing. The server should go into this boss fight roughly blind, much like Tzadkiel.
But anyway, this is just an idea. Dunno what you guys think.