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Enigma Scope

#4
I haven't used it in a while since I lent it out, but imo the problem with it, aside from the chambering making aiming hard and the fact that it doesn't work with some hud objects (radar, etc...), is that it's too small for me. The main one is larger and keeps down on distractions with the black. This one goes for more realism by moving the scope farther away from your face and adding in the rest of your vision. But for me at least, it's too small now. I wouldn't mind if it was smaller if the two other unique parts of the scope weren't there. Because having to deal with basically losing your aim every time you shoot, and the stuff going on at the sides of the screen. Make the increase in precision needed much harder than it should be.

Like I said at the start, I haven't used this in quite a few months. But if it's like I remember, I'd like to see the scope being made larger and the weapon sway being toned down a bit when you chamber the next shot. I know it's supposed to be realistic, but this is a game where you fight a giant demon and also have the ability to raise the dead so I don't think that's too important.
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Messages In This Thread
Enigma Scope - lil yeet - 06-18-2019, 03:35 AM
RE: Enigma Scope - Terran - 06-18-2019, 05:26 AM
RE: Enigma Scope - Brassx - 06-18-2019, 06:56 AM
RE: Enigma Scope - Fuzzy 'Mc-Cones' Mcnomnoms - 06-18-2019, 08:31 AM
RE: Enigma Scope - Brassx - 06-18-2019, 09:25 AM

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