05-07-2019, 01:11 AM
(This post was last modified: 05-07-2019, 01:13 AM by The Black Parade.)
Although I don't really like Amsterville that much, it's still a nice map, and well made. Now I kind of reconsider my -1 a gave it, it's an alright map.
For piransesi you can say the same thing for every cs map we have. Nuke, Militia, Italy, office all run well, good amount of ammo, medium sized maps, and people recognize the maps.
I usually don't add/remove maps as much anyways, but I found a fast and easy way to modify maps without breaking the textures (maps that were modified will be labeled with "_md" at the end) . In my list I have Castle_Night, Homestead which is a map that will be added soon when I get the chance to change it, and Space Station. If you have a map you want modified please pm me, note that not all maps suggested to me will be altered (mainly huge maps, maps with extreme detail or custom props, or broken maps).
I'll be editing those maps not anytime soon for now.
For piransesi you can say the same thing for every cs map we have. Nuke, Militia, Italy, office all run well, good amount of ammo, medium sized maps, and people recognize the maps.
Quote:For the record, this will be the last wave of map removals for a long time. Doing them requires a decent amount of work on my part and I think after this we have gotten rid of almost all of the bad/problematic maps. Maps will only be removed after this if a serous problem is reported. Plus parade and I keep adding new maps constantly but that will slow down too.
I usually don't add/remove maps as much anyways, but I found a fast and easy way to modify maps without breaking the textures (maps that were modified will be labeled with "_md" at the end) . In my list I have Castle_Night, Homestead which is a map that will be added soon when I get the chance to change it, and Space Station. If you have a map you want modified please pm me, note that not all maps suggested to me will be altered (mainly huge maps, maps with extreme detail or custom props, or broken maps).
I'll be editing those maps not anytime soon for now.