Changes
- TTT - All vanilla weapons spawned on the map will now come with randomized item tiers attached to them, rather than be purely vanilla(so you could get something like a bellum on a M16 you find on the ground). There's also a semi-uncommon chance for a few preset godlikes to spawn on the map somewhere (a debug message is in currently so I can test the rates, it may stay in or be removed though).
- Increased weapons AND ammo spawns across most maps via my automated system.
- Reduced Moonlord's HP and max Velocity.
- Made Moonlord's Minions MUCH easier to hit.
- Added "Big head Rounds" to the staff minigame roster. This increases the head size and head hitbox size for all players during that round of TTT.
- Fixed the Trident's shield hitbox.
- Trident water projectiles no longer hurt people on the lobby.
- Nerfed tri-shield a bit. When you destroy the front shield, the side shield that replaces it loses 50% of its hp. Also lowered shield HP amount.