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Patchnotes 03/08/2019

#1
Changes
  • TTT - All vanilla weapons spawned on the map will now come with randomized item tiers attached to them, rather than be purely vanilla(so you could get something like a bellum on a M16 you find on the ground). There's also a semi-uncommon chance for a few preset godlikes to spawn on the map somewhere (a debug message is in currently so I can test the rates, it may stay in or be removed though).
  • Increased weapons AND ammo spawns across most maps via my automated system.
  • Reduced Moonlord's HP and max Velocity.
  • Made Moonlord's Minions MUCH easier to hit.
  • Added "Big head Rounds" to the staff minigame roster. This increases the head size and head hitbox size for all players during that round of TTT.
Older news from discord
  • Fixed the Trident's shield hitbox.
  • Trident water projectiles no longer hurt people on the lobby.
  • Nerfed tri-shield a bit. When you destroy the front shield, the side shield that replaces it loses 50% of its hp. Also lowered shield HP amount.
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Messages In This Thread
Patchnotes 03/08/2019 - Brassx - 03-08-2019, 02:49 PM
RE: Patchnotes 03/08/2019 - Hala - 03-08-2019, 03:55 PM
RE: Patchnotes 03/08/2019 - edit - 03-08-2019, 06:33 PM
RE: Patchnotes 03/08/2019 - Unpoke - 03-08-2019, 07:03 PM
RE: Patchnotes 03/08/2019 - TJ1524 - 03-08-2019, 09:16 PM
RE: Patchnotes 03/08/2019 - MicroBoss - 03-09-2019, 09:10 AM
RE: Patchnotes 03/08/2019 - Brassx - 03-09-2019, 10:43 AM
RE: Patchnotes 03/08/2019 - MicroBoss - 03-09-2019, 11:59 AM
RE: Patchnotes 03/08/2019 - Brassx - 03-09-2019, 12:05 PM

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