02-22-2019, 05:45 PM
Oracle shields are very different than everything named.
Black holes are projectiles that you have to fire towards people and are much harder to avoid with the intended purpose of disorienting them and putting them in a position where they can't fight back. There's no reason to use them outside of murderous intent.
The same applies to incendiary grenades, bow AoEs and Djinn Balls, their primary (and only) function is to damage players.
Where the shield becomes a little difficult to deal with is in the fact that its primary function is a defensive mechanism meant to protect the player, not necessarily damage others or block doorways. They're super easy to avoid and thus in 99% of cases, the user isn't really at fault for people being damaged by it. That's why the same rules don't apply to it as other projectiles/abilities that are only meant to use in aggressive scenarios.
Black holes are projectiles that you have to fire towards people and are much harder to avoid with the intended purpose of disorienting them and putting them in a position where they can't fight back. There's no reason to use them outside of murderous intent.
The same applies to incendiary grenades, bow AoEs and Djinn Balls, their primary (and only) function is to damage players.
Where the shield becomes a little difficult to deal with is in the fact that its primary function is a defensive mechanism meant to protect the player, not necessarily damage others or block doorways. They're super easy to avoid and thus in 99% of cases, the user isn't really at fault for people being damaged by it. That's why the same rules don't apply to it as other projectiles/abilities that are only meant to use in aggressive scenarios.