02-22-2019, 04:42 AM
so we have double xp weekends already and thats pretty dope.
But as a way to possibly increase player count and just make things more fun for a time
Double drop chance weekends
so its a very simple idea that can happen every 2 months or 3 months and for a weekend drop chances could be cut in half so if globals are 1 in 15000 they would become 1 in 7500. for that weekend events weapon drops could be but by 75% instead of the 50% and event cooldowns could all be balanced to 12 hours and not refreshable (bloodwynd and castle and worm queen kraken aswell can all be the half drop chance).
The event would take place every few months so that it would not drop everything to be very common.
But as a way to possibly increase player count and just make things more fun for a time
Double drop chance weekends
so its a very simple idea that can happen every 2 months or 3 months and for a weekend drop chances could be cut in half so if globals are 1 in 15000 they would become 1 in 7500. for that weekend events weapon drops could be but by 75% instead of the 50% and event cooldowns could all be balanced to 12 hours and not refreshable (bloodwynd and castle and worm queen kraken aswell can all be the half drop chance).
The event would take place every few months so that it would not drop everything to be very common.