12-28-2018, 01:15 AM
(12-28-2018, 12:37 AM)Beebee1303 Wrote: Dealing damage requires you to take damage. Dealing 25 free damage without even looking at the guy sounds great right? Well you're also dead. And thats is just wrong for you.I think the problem is that rather than rewarding the player using the crystal, it more feels like it punishes the traitors for doing their jobs. I think the best way to solve it overall is to just make the damage the crystal did heal up over time. That way the crystal still helps the person using it but it doesn't cripple the traitor permanently like it currently does. And with the healing factor I also believe it would be ok to slightly buff the amount reflected just to make it more viable with the ''nerf''. But yeah that's just my 2 cents I dunno why I decided to respond to beebee's comment instead of just posting in the thread.
But just shooting one Djinn ball deals 25 damage and heals for 15, without hurting you. That is ok with you?
As someone that used it even when the Jolly crystal was shit, it is an ok crystal now. I even phased it out and prob wont touch it, cause it isn't good enough.