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Sword Fight Anti-Delay Mechanic

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I propose that when there is 3 people left, there is a 30 second timer till they take damage. Hitting an enemy or being hit will reset the timer.

The person in the lead would have dealt the last damage and would die last. Those who are purely getting score from time would die. This will help when someone is forcing the rest of the server to wait 4+ mins and wouldn't require staff intervention.
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Sword Fight Anti-Delay Mechanic - Beebee1303 - 12-27-2018, 02:06 AM

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