09-20-2018, 02:37 AM
I'd prefer it if the crystal was a passive health regen rather than a flat health increase, everytime I see a detective with a vit crystal on my traitor round I know I'm just fucked. 125 health with 30% damage reduction, It's an easy way to make every gun I use require 2 extra headshots to take them out.
I don't think the right call is to make the crystal have drawbacks, none of the other crystals have direct negative stats on them and if they started getting introduced it'd become a complicated mess.
I'd like to see some overhaul that's not just a direct 25 health, I hated the health increase in NTG but it at least sort of made sense with the stupidly strong weapons. Having it here makes good guns bad, and bad guns unusable
I don't think the right call is to make the crystal have drawbacks, none of the other crystals have direct negative stats on them and if they started getting introduced it'd become a complicated mess.
I'd like to see some overhaul that's not just a direct 25 health, I hated the health increase in NTG but it at least sort of made sense with the stupidly strong weapons. Having it here makes good guns bad, and bad guns unusable