09-14-2018, 05:05 PM
If I'm being perfectly honest, I do think the Dragonstrike flamethrower is overpowered, but people also need to stop jumping on the "Let's nerf X godlike so people don't enjoy using it anymore" train. Items that are rare are bound to be powerful. I guarantee when more people get molten weapons that actually matter *cough cough* not a pistol *cough cough* people are going to complain like no tomorrow. The tier actually excels in every stat beyond a heroic, and it has a guaranteed trait that ignites and deals instant damage (stronger than ignite itself, and procs more often, if I'm not wrong.)
Another point that I'd like to bring up is that this is TTT. Traitors are supposed to have an advantage over innocents. If you're complaining because you're dying as an innocent, you have no argument. Balancing weapons is relative and impossible because this isn't a simple shooter like CS:S or COD. Weapons are situational and nothing is going to save you from a deagle shot to the face (unless you're a detective with a max vitality crystal, then maybe...)
It's quite possible to kill an entire team of innocents on your traitor round without ever being called out, or even seen by the innocent team, and you can do this with literally any weapon in the game.
But I'm not against dropping the damage from 6 damage a tick to 5 a tick. Just know that if someone uses a blaze crystal at that point, they deal 1 damage a tick, if I'm not wrong. You'd have better luck with a glock. They've already had their ability to use the flamethrower while reloading removed, I don't think they need much else. They're just really good at close range, but so is every other weapon in the game if you're a traitor. They just have good clip size and a flamethrower to back you up if that's not enough.
Another point that I'd like to bring up is that this is TTT. Traitors are supposed to have an advantage over innocents. If you're complaining because you're dying as an innocent, you have no argument. Balancing weapons is relative and impossible because this isn't a simple shooter like CS:S or COD. Weapons are situational and nothing is going to save you from a deagle shot to the face (unless you're a detective with a max vitality crystal, then maybe...)
It's quite possible to kill an entire team of innocents on your traitor round without ever being called out, or even seen by the innocent team, and you can do this with literally any weapon in the game.
But I'm not against dropping the damage from 6 damage a tick to 5 a tick. Just know that if someone uses a blaze crystal at that point, they deal 1 damage a tick, if I'm not wrong. You'd have better luck with a glock. They've already had their ability to use the flamethrower while reloading removed, I don't think they need much else. They're just really good at close range, but so is every other weapon in the game if you're a traitor. They just have good clip size and a flamethrower to back you up if that's not enough.