09-14-2018, 07:43 AM
(This post was last modified: 09-14-2018, 07:44 AM by Bathory (She/They).)
So I mean I get it, its supposed to be a better flamethrower than one hellfire, but its seriously overpowering. For something pretty silent it does a lot of damage before people realise they are being burned alive. (I dont think the hellfires flamethrower is perfect either tho)
I am suggesting we change the fire to reduce damage from the fire itself, but grant the ability to ignite whomever it hits for a period of time, granting extra fire damage to ignited players.
Instead of its current instant supernova flamethrower.
I am suggesting we change the fire to reduce damage from the fire itself, but grant the ability to ignite whomever it hits for a period of time, granting extra fire damage to ignited players.
Instead of its current instant supernova flamethrower.
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