Current changes:
Implemented.
- Fixed scope zoom on all FoVs.
- Increased the resolution of the scope's render target. Making things much more crisp and clear.
- Made dust more transparent.
- Aligned scope crosshair with your main crosshair when zoomed in so it doesn't feel as weird.
- Sync'd firerate with animation.
- Fixed sway after reload.
- Changed reload animations to a faster variant.
- Added a red-dot to the center of the scope crosshair.
Implemented.