08-24-2018, 04:33 PM
(08-24-2018, 04:16 PM)Kuro Wrote: I'd rather not have stuff continuously changed around to factor in newer items, I think if it's a problem with newer items that they be changed instead.
The way I see it is eventually for newer players everything will be unrecognizable or completely broken in the way it plays.
For example if every deagle 1 shots to the head, then the damage stat doesn't matter and a quick firing swift deagle is the single best thing to use in TTT.
I'm in the boat against changing the core mechanics of TTT.
Well, we already changed the core mechanics when we changed the number of shots a gun will take to kill someone. Meta used to be pretty standard; now its not. Ty Nitro's Best Friend was always a one-hit-with-skill weapon. Swift has NEGATIVE damage, which makes sense. A standard deagle should ALWAYS one-hit head-shot, no matter what. A deagle with +10% damage should one-hit headshot. It is not fair to expect people to get two headshots in a row when everybody is using galils, mac10s and other bullshit to hold left click and rely on suffixes.
Deagles have awful suffix and trait chances, they're totally unreliable and compared to an automatic weapon are pure dogshit. They don't have any benefit from that, so their benefit was being a really good gun to use if you had skill. Now its not.