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Vitality Crystal Change

#1
I was thinking that, if a player has a Vitality Crystal, they shouldn't be able to heal back past 100. So, like, they'll have their 124hp or whatever at the round starts, but if they're 99/100, they can only heal to 100, not 124.

I feel like its rare enough to heal past, say, 80 or whatever, so it'd be a subtle change but might help. Also, buff all Deagle's headshot multiplier ffs.
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Messages In This Thread
Vitality Crystal Change - Terran - 07-27-2018, 12:59 AM
RE: Vitality Crystal Change - edit1o - 07-27-2018, 08:52 AM
RE: Vitality Crystal Change - Terran - 08-01-2018, 09:58 PM
RE: Vitality Crystal Change - Beebee1303 - 08-01-2018, 10:15 PM
RE: Vitality Crystal Change - Terran - 08-01-2018, 10:32 PM

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