(07-07-2018, 03:36 PM)Jake1o Wrote: I was under the impression that railgun, tart and thrakos were going to be removed from crates entirely and replaced with the 3 new godlikes. I think I would have liked to see that but it's not a huge deal. Maybe it's time to make some more even rarer guns that can drop from crates and not just post round. Celestial rarity and exotic rarity don't have much right now.I already explained to you previously they weren't being removed (that would be silly). They just being made 2x as rare(for a star). Removing the access to them doesn't make sense to me, and solves nothing.
Just look at the number of crate exclusives that have dropped in the past few days compared to the globals. There isn't much of a comparison, so we already have that.. You guys are only paying attention to the global godlikes that are dropping. How many mega's, onuris', CCD's (from item crate II), Ascultones, etc have dropped? Not many. How many THOUSANDS of crates were opened without a godlike or profit at all? Countless. This update is doing good, and like I said, more people DO NOT roll godlikes at all than those who do.
I have been adjusting the rarity of the tart, railgun and thrakos as they WERE supposed to be a lot more rare than they turned out to be currently. They drop from too many different things and there are too many OF them for them not to be common to a certain degree. But yeah.. RNG is tough to 'balance' properly. They are basically Djinn rarity right now.
I did multiple 100k crate simulations on tidals, item II's, and Item I's in 10k batches, pre-update, to test their drop rates and the average godlike rate was 2 in 10k crates. Most I saw was 4 though. That seemed pretty good to me, but you can just never fully be sure with RNG.
I don't see anything alarming right now though, it's all working currently. Again Pay attention to all the crates being opened and the lack of Crate Exclusives being opened, and hopefully the lack of direct coin profit spewed from crates.