06-26-2018, 08:41 AM
I'm just going to steal your format, dontmindme.
How would it look?
I think you hit the nail on the head Black Parade.
How would I level up?
I would expect for the first couple levels to be basic stuff you're meant to do. I would like to see some cool and interesting ways to get to the later levels. Like in League of Legends, where you have to get an S- and an S to get the highest tiers. But I would like it to be a somewhat common thing to do, not like jumping to your death knife throw kill. I don't want to see/do anything that is out of character of the roll.
Traitor
Burning X bodies with the one Fire Bomb.
Getting X kills within X seconds after Blinking.
Stay Disguised for X time. (*cough* alex, kuro *cough*)
With the Remote Mine, get a kill after it has been set for X of time.
Detective
After using the Traitor Tester Gun on an innocent, have that innocent live the round.
With Moon Boots, negate XXX fall damage.
Have no pings from the Radar.
What stats/perks do I get?
The perks shouldn't impact the game in my opinion. I think they should just be little perks that will add up while playing the game normally.
Bag and Tag- If you win the round as Traitor, get 1/2/3% more gold.
Special Training- If you win with the round with detective, you get .5/1/1.5% on the enhanceable gun you used.
These are just examples of how small I think they should be.
How would it look?
I think you hit the nail on the head Black Parade.
How would I level up?
I would expect for the first couple levels to be basic stuff you're meant to do. I would like to see some cool and interesting ways to get to the later levels. Like in League of Legends, where you have to get an S- and an S to get the highest tiers. But I would like it to be a somewhat common thing to do, not like jumping to your death knife throw kill. I don't want to see/do anything that is out of character of the roll.
Traitor
Burning X bodies with the one Fire Bomb.
Getting X kills within X seconds after Blinking.
Stay Disguised for X time. (*cough* alex, kuro *cough*)
With the Remote Mine, get a kill after it has been set for X of time.
Detective
After using the Traitor Tester Gun on an innocent, have that innocent live the round.
With Moon Boots, negate XXX fall damage.
Have no pings from the Radar.
What stats/perks do I get?
The perks shouldn't impact the game in my opinion. I think they should just be little perks that will add up while playing the game normally.
Bag and Tag- If you win the round as Traitor, get 1/2/3% more gold.
Special Training- If you win with the round with detective, you get .5/1/1.5% on the enhanceable gun you used.
These are just examples of how small I think they should be.