06-10-2018, 05:03 PM
I feel like if brass was to make FRG into the new game, it would have to be all new. If this is being developed on unreal engine, what about maps and add-ons? How hard would it be to import maps to the unreal engine compared to source?
This is something that isn't going to happen for a while. I don't think brass will be willing to do all of that at this time being seeing how he's done all this work now with lua then switching it all to C# and forcing more work than is already needed.
This is something that isn't going to happen for a while. I don't think brass will be willing to do all of that at this time being seeing how he's done all this work now with lua then switching it all to C# and forcing more work than is already needed.