03-23-2018, 10:12 AM
I'd like to see a way to take metals of a similar rarity to "reform" a gun and make it lose one negative stat, like using 10 legendary metals to remove negative stability from my apocalyptic(or 10 prim to remove negative clip from galactics for some of you whiners).
It would give people something better to do than make a key, and you could always return the gun to how it was at the cost of the metals you put in.
This would also introduce some funny combos(trace with no negative damage) and be a game changer to how things currently are
A while back I proposed an addition to weapons (like an attachment), you could go to the new gunsmith NPC(Cyrene's father lore btw) to make tiers of attachments that give their own boosts like "legendary" sights or a "rare" grip. You can attach only one to your gun and it gives a positive on top of whatever it already is(a gun with 10 accuracy and it gains a sight with +5 it becomes 15).
It would give people something better to do than make a key, and you could always return the gun to how it was at the cost of the metals you put in.
This would also introduce some funny combos(trace with no negative damage) and be a game changer to how things currently are
A while back I proposed an addition to weapons (like an attachment), you could go to the new gunsmith NPC(Cyrene's father lore btw) to make tiers of attachments that give their own boosts like "legendary" sights or a "rare" grip. You can attach only one to your gun and it gives a positive on top of whatever it already is(a gun with 10 accuracy and it gains a sight with +5 it becomes 15).