01-15-2018, 06:07 PM
(This post was last modified: 01-15-2018, 07:42 PM by Alex Summers.)
(01-15-2018, 05:34 PM)Brassx Wrote: Iterations are broken in some crates/for some items (and the real chance value sometimes can't be measured at all so it defaults to the rarity display number, when in reality it should be how many other items it attempted to drop before it, as well as how it tries to roll it). I haven't went through just yet. The actual chances were more likely something like ~1/100. Which crates were this so I can add them to my fix list when I go back through and fix that perk.
I think changing it to prim or higher could work too.
Yeah well the thing that was confusing me is that it's not like Crescents, where every item was saying one iteration. Most of the time it'd be normal and then I'll get something like the ones I put. I honestly just think prim or higher would be the best solution though
And yeah, they were tidals