01-06-2018, 03:02 AM
but if we're trying to draw new players in, wouldn't implementing really desirable things that can only be achieved after playing for hundreds of hours do the opposite? you could say that it gives them an incentive to keep playing, but as a newbie, I don't care enough about the server to commit myself to reaching level 100. as cobalt said, I think these ideas are cool, but they shouldn't be so strenuous to achieve
p.s gun attachments seem like way too much of a game changer to be restricted to a small minority of people
p.s gun attachments seem like way too much of a game changer to be restricted to a small minority of people