12-30-2017, 12:07 AM
(This post was last modified: 12-30-2017, 01:44 AM by CoachGrump.)
Here is my review on each item I've held.
Bizon: Haven't used it much but the firerate is way too fast.
Thompson: Did jackshit damagewise. Just needs damage.
Tec-9: Ugliest model and shooting animation, reload animation was pretty abysmal too. Pretty boring gun all around
Honey Badger: My personal favorite from the guns, completely fine in my eyes.
P90: Seemed okay but havent used it much to base an opinion.
MRCA1: Didn't know this thing existed but it looked pretty fucking weird but it felt nice to handle, just that the damage was fucking too strong.
Vector: Haven't used it, heard iffy things.
Gravnade: Fucking fun T Item that doesn't need any tweaks, haven't had a good laugh from T weapons in a while.
Doorbuster: I feel as if the explosion radius can be smaller and the det's don't have it in the shop.
Melon Launcher: Felt unneeded to be added, may cause issues later on with rage.
Blink: Another cool T Item, makes you feel like a real badass. NOTE: Before commenting on changing cooldown timer, Brass has said that if you use blink before the sub-bar recharges fully, usage of blink is shortened.
Harpoon: Completely forgot it existed tbh.
Now for the maps:
Offset: seemed to lag the server.
Skyscraper: Don't even need to play it to know this map is fucking fun.
Mineshaft: Not a big fan of it from past experiences, from what I remember, its hard to navigate through.
CQUEST: Haven't played.
Suggestions:
New detective item to fill the void of the soon to be removed doorbuster from detective shop, the more T items that get added, the less useful dets can be to fend for themselves and others.
Remove TEC-9 and instead add a new secondary to the table, perhaps a Makarov.
Bizon: Haven't used it much but the firerate is way too fast.
Thompson: Did jackshit damagewise. Just needs damage.
Tec-9: Ugliest model and shooting animation, reload animation was pretty abysmal too. Pretty boring gun all around
Honey Badger: My personal favorite from the guns, completely fine in my eyes.
P90: Seemed okay but havent used it much to base an opinion.
MRCA1: Didn't know this thing existed but it looked pretty fucking weird but it felt nice to handle, just that the damage was fucking too strong.
Vector: Haven't used it, heard iffy things.
Gravnade: Fucking fun T Item that doesn't need any tweaks, haven't had a good laugh from T weapons in a while.
Doorbuster: I feel as if the explosion radius can be smaller and the det's don't have it in the shop.
Melon Launcher: Felt unneeded to be added, may cause issues later on with rage.
Blink: Another cool T Item, makes you feel like a real badass. NOTE: Before commenting on changing cooldown timer, Brass has said that if you use blink before the sub-bar recharges fully, usage of blink is shortened.
Harpoon: Completely forgot it existed tbh.
Now for the maps:
Offset: seemed to lag the server.
Skyscraper: Don't even need to play it to know this map is fucking fun.
Mineshaft: Not a big fan of it from past experiences, from what I remember, its hard to navigate through.
CQUEST: Haven't played.
Suggestions:
New detective item to fill the void of the soon to be removed doorbuster from detective shop, the more T items that get added, the less useful dets can be to fend for themselves and others.
Remove TEC-9 and instead add a new secondary to the table, perhaps a Makarov.