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Grims event updating

#16
Not to be funny but if youre good enough, you can easily not get spawned in as much as people complain. This is me basing it off of charples in survive, if you realize how they teleport and how they spawn in, its easy not to get stuck in them. In grims, rats and deathclaws both have a spawn in animation, if you look where youre going it isnt that hard to avoid them. As for getting stuck in them when they hit you, yes its annoying but that is how any logical enemy would work. I dont understand why people feel the need to complain about something when if you just pay attention and know how to work your movement, you almost never get 'spawned in them' or 'stuck'
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Messages In This Thread
Grims event updating - Bathory - 08-17-2017, 07:22 PM
RE: Grims event updating - tobiasxz - 08-17-2017, 07:25 PM
RE: Grims event updating - Bathory - 08-17-2017, 07:30 PM
RE: Grims event updating - tobiasxz - 08-17-2017, 07:36 PM
RE: Grims event updating - Bathory - 08-17-2017, 07:42 PM
RE: Grims event updating - ZombieNinja975 - 08-17-2017, 08:02 PM
RE: Grims event updating - Bathory - 08-17-2017, 08:08 PM
RE: Grims event updating - Brassx - 08-17-2017, 08:17 PM
RE: Grims event updating - Bathory - 08-17-2017, 08:33 PM
RE: Grims event updating - Brassx - 08-17-2017, 08:35 PM
RE: Grims event updating - Bathory - 08-17-2017, 08:41 PM
RE: Grims event updating - TJ1524 - 08-17-2017, 09:16 PM
RE: Grims event updating - halaman - 08-17-2017, 09:19 PM
RE: Grims event updating - Eclipse - 08-17-2017, 09:22 PM
RE: Grims event updating - Alex Summers - 08-17-2017, 11:16 PM
RE: Grims event updating - Bri - 08-18-2017, 12:50 AM
RE: Grims event updating - Tarrasque - 08-18-2017, 01:05 AM
RE: Grims event updating - Tango(SCRUB) - 08-18-2017, 03:51 AM
RE: Grims event updating - Kili - 08-18-2017, 04:49 AM

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