11-21-2014, 06:19 PM
I intended for the Whirlwind effect to only affect the one person you hit. It wouldn't be LIKE a discombob, more like a newton effect now that I think about it. Yeah, it kind of sucks.
Good ideas though, thanks. Also, for Gambler, stats couldn't go above their maximum. So, for example, my deagle has a max of +15% damage, that's the highest Gambler could roll it to, or it could roll it to like, 5%, the minimum.
Good ideas though, thanks. Also, for Gambler, stats couldn't go above their maximum. So, for example, my deagle has a max of +15% damage, that's the highest Gambler could roll it to, or it could roll it to like, 5%, the minimum.