04-16-2017, 03:19 AM
I don't think it's that much of a problem personally, but I understand why it would be frustrating to some (thats kind of the point of it though). If you get caught by it rip you. Some changes could be made, but I don't see the need for any major changes. Detectives need some good items 'ya know and there's not a whole lot of things that are more useful than a grapple/radar most of time.
I will say, this is MUCH different than the CCD, and comparing it to that is kinda silly. CCD is an instant trigger, on a weapon anyone can use. This has travel time, can be shot and destroyed fairly easily, and costs a credit.
Also, no TTT items will ever use more than 1 credit.
From the maker of TTT.
I will say, this is MUCH different than the CCD, and comparing it to that is kinda silly. CCD is an instant trigger, on a weapon anyone can use. This has travel time, can be shot and destroyed fairly easily, and costs a credit.
Also, no TTT items will ever use more than 1 credit.
Quote:Frequently Asked Questions
Can I make my custom weapon cost 2 or 3 credits instead of 1?
No. I don't want the equipment menu to turn into a CS:S-like store. The decision a player with a credit makes right now is "which equipment is going to help me most". If equipment starts having variable prices, the decision suddenly involves options such as saving for more expensive equipment, and which equipment is the most price-efficient. This seemingly small change will add significant complexity.
In short: this is intentional and will not change.
Balance your weapon for 1 credit. If you're looking for an easy option, limit the weapon's ammo and let players buy another one to get more shots once they run out.
From the maker of TTT.