03-06-2017, 09:49 PM
(03-06-2017, 09:42 PM)Fuzzy Wrote: 1. either take out the speed increase or remove permafrost. Being speedy would mean you could get pretty much the entire server if you did it on a small map. Also some maps like lockout don't even have fire so you'd be stuck frosty for lyf.
2. there is no reason for it to heal. Having it take away health is redundant and so is giving it to you. There are other orbs for that.
First of all, Thanks for ACTUAL feedback (Unlike wind)
Answering your first, the speed does seem a little op, so I'll go and change that. If the frost exists, there wouldn't be much of a need for speed considering your opponent is slowed down.
As for the 2nd, the healing is kinda ehhh, I added it in consideration of someone using the globe vs a healing orb. I wanted it to be used in more ways than one, with it's own drawbacks. If more people feel it is unneeded, I will remove it.