03-03-2017, 02:33 PM
- The way you word the chance increases doesn't even seem like it's worth having, EVEN IF that was an idea I'd be willing to do.
- There's A LOT more ways to gain coins on FRG. Survive gives an insane amount of loot, collection quests, giveaways, keys, grim's, worm queen, etc. Survive alone made the average coin amount on FRG quadruple. You were constantly seeing people with 10k+ coins.
Survive doesn't nearly give as much as it used to, which is probably for the best. However, you can be completely screwed and get practically nothing. 1000 coins for 2-3 hours isn't the best deal, but it's RNG.
- Also, I'd like you to check and see how many people do in fact have and use godlikes. There's a shitload amount of people that do, and going rates for railguns, tarts, thrakos and what not are very possible to achieve and trade for, as well as roll. People don't care much about these anymore, because how many of them there are.
- I don't agree with your idea for every crate. Some godlikes are more sought after than others simply because they are more rare. Railguns were cool, then 100 of them dropped, now no one cares.
Keep in mind that those godlikes have been available for a long time, but how many are actually in use. I have been on for 12 hours straight for a few days sometimes. During that, I see around 15 godlikes being used by other people each day. Most of them in use are the people who come on daily. I haven't actually seen anyone use a Railgun, or Tart used regularly in a long time. Jerome has his Thrakos on a lot though.
They're obtainable because, well, the crates that they are in are obtained more frequent than the others (This includes giveaways, mega giveaways, post round crates, gift packages, and minigames). They're in majority of what people get daily. This is in terms of rolling.
Many people ignore them because they aren't new anymore. That doesn't mean that they shouldn't be used. I don't think directly its related to how many of them there are. It would also depend on how good it can be used across all maps, do people want to level up a gun rather than just play for gameplay, and yes, how many of them there are.
This also affects new players because they have never seen it, want it, but don't have the money available to get it yet. However, They're getting a different treatment in the next update. They'll have different priorities in addition to get a gun that does something to compete.
- Limited time items are supposed to be rare and 'collectable' thus why people want to hold on to them. They can still be obtained through one method though: Sealed Djinn(you can get expired seasonal crates from 'em).
- I'm not against making a new crate that has a guaranteed godlike if you don't obtain it after x amount of rolls, however, this godlike would be untradeable, and more of a novelty item. Something not practical to use, but fun to play with.
I also like seeing drop tables. Perhaps it would be nice to see them in the change notes and cross off the special/unique names when new crates release and then fill them in as we discover them. Also, a crate opening simulator would be nice to have.