(03-03-2017, 02:05 AM)Kuro Wrote: I'm not a big fan of RNG so I think a "better chance" of godlikes with some kind of threshold achieved through multiple crate openings would be a great idea
Realistically I'd love to see a bonus given to people who open a lot of crates at a given time as there's no incentive to save crates or coins at any point. The bonus being ended by anything primordial or above.
I feel like this type of thing would help with the newest crates more than anything.
Does nobody understand why FRG uses an RNG based roll system? RNG is random for a reason, and godlikes are rare for a reason.
Just by opening cases doesn't mean you should get a higher chance at a godlike.
Not everybody is gonna roll a godlike in their play time on FRG, and that's the point.
If everyone was guaranteed a godlike after opening a certain amount of cases, the economy would just die. Godlikes would drop down in price so fast that there would be no point to RNG being there to begin with.