03-02-2017, 02:28 AM
SOME way to increase godlike chance.
Be it:
Make more crystals. Also, make them atleast have 1 charge when they're dropped. It's pretty annoying that I paid ~400 or so coins to get 1 coin.
Regardless of doing this or not, you could always implement the grenade idea I had on one of the pages.
Something minor I would like for the lobby server. Do you know that small box in the spawn hallway? There could be teleporters that bring you to the corridors of bank/minigame/casino. Something that would shave a few seconds for me.
A godlike laser gun. It would do damage in ticks. Charging would work like bow, but you can't preemptively charge it. You could keep balancing it like the angelic/demonic power though.
I always thought a prop cannon would be cool. Like it would take props from the map and load it into your gun to fling them into people.
This one is more of a personal thing, but skins for bow. I would totally like a few video game bow skins (Monster Hunter ones would be killer)
Could there be a orb that does the Dishonored "Blink" ability? I think it would be cool to get to those "unreachable" places fairly.
Be it:
- The more of the same crate you open, there's a small % increase. It doesn't have to increase dramatically, but you should eventually get something in less than 1000 of the same crates.
- Some specific weekend or multiple weekends of "increase god-like chance". It could be the first weekend of every other month, but it doesn't matter.
- Have some sort of "revisit" crate. Have every single godlike in there, but make it so they're even more rare than rarest drop chance among all of the god-likes. There's no reason why I CAN'T buy a last prayer because no one wants to sell theirs.
- Make crates that you acquired have a slight higher chance (Nothing special but maybe a .02% increase?) Buying crates are like brute forcing trying to get a godlike, but getting one randomly is always nice...but they usually end up in disappointment.
Make more crystals. Also, make them atleast have 1 charge when they're dropped. It's pretty annoying that I paid ~400 or so coins to get 1 coin.
- +5% mobility is a start.
- +10 HP is an...okay...idea, if it eats charge high.
- +1 bullet in a clip.
- +resistance to _. _ meaning agony, poison and such.
- +better chance to proc (maybe 1 bullet less.)
Regardless of doing this or not, you could always implement the grenade idea I had on one of the pages.
Something minor I would like for the lobby server. Do you know that small box in the spawn hallway? There could be teleporters that bring you to the corridors of bank/minigame/casino. Something that would shave a few seconds for me.
A godlike laser gun. It would do damage in ticks. Charging would work like bow, but you can't preemptively charge it. You could keep balancing it like the angelic/demonic power though.
I always thought a prop cannon would be cool. Like it would take props from the map and load it into your gun to fling them into people.
This one is more of a personal thing, but skins for bow. I would totally like a few video game bow skins (Monster Hunter ones would be killer)
Could there be a orb that does the Dishonored "Blink" ability? I think it would be cool to get to those "unreachable" places fairly.