11-08-2016, 02:51 AM
To be honest, I'm completely against the idea of backpacks. It seems needless, and while I understand the appeal of sorting items by rarity, suffixes, etc that could be possible with backpacks in a sort of psuedo-inventory, they don't serve much real purpose. There are those who would argue that they're amazing for whatever reason, but in essence they are simply 14 extra inventory slots with very little appeal except that they are a neat-o primordial item. This would be different if the backpacks modified your drops a bit: Say, you are limited to equipping one or two backpacks that modify your drops based on randomly rolled effects.
These would include:
Increased Suffix/Trait Chances
Increased Rarity of Drops
(Increased Backpack Slots?)
Increased Coin Drop Amount/Chance
Etc.
Of course, these stats could be mixed and matched in a number of ways to both increase and decrease each of the respective chances.
Those who have already obtained a backpack will receive a random roll on their backpack when/if this change is pressed.
These would include:
Increased Suffix/Trait Chances
Increased Rarity of Drops
(Increased Backpack Slots?)
Increased Coin Drop Amount/Chance
Etc.
Of course, these stats could be mixed and matched in a number of ways to both increase and decrease each of the respective chances.
Those who have already obtained a backpack will receive a random roll on their backpack when/if this change is pressed.