Hi there Guest,  
Sign in here: Login through Steam



  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 
Hardmode Grim's Labyrinth

#14
(10-28-2016, 07:22 PM)Mougwi Wrote:  Everyone keeps saying "greater loot" but what do you mean by greater? Do you want uniques and godlikes to start dropping? All of the tiers are out there in masses, or are you wanting to create gun tiers specifically for the hardmode?

They way I imagine it for a hard mode win is every potential drop you usually get accumulates in morgoth's chest at the end, looting it gives you every reward at once.

For the hard mode event instead of item crates you should only get tidal crates or higher, and all coin values multiplied.

That would be a tradeoff for the much harder event, longer time spent doing it, and failure resulting in absolutely nothing.
Reply



Messages In This Thread
Hardmode Grim's Labyrinth - Kuro - 10-27-2016, 09:18 AM
RE: Hardmode Grim's Labyrinth - tobooasxz - 10-27-2016, 12:14 PM
RE: Hardmode Grim's Labyrinth - Peppe - 10-27-2016, 02:38 PM
RE: Hardmode Grim's Labyrinth - Terran - 10-27-2016, 03:27 PM
RE: Hardmode Grim's Labyrinth - Unpoke - 10-27-2016, 05:20 PM
RE: Hardmode Grim's Labyrinth - Bezerker - 10-27-2016, 08:55 PM
RE: Hardmode Grim's Labyrinth - Ron Paul - 10-27-2016, 08:58 PM
RE: Hardmode Grim's Labyrinth - FoxSasha - 10-28-2016, 06:19 AM
RE: Hardmode Grim's Labyrinth - Kili - 10-28-2016, 12:00 PM
RE: Hardmode Grim's Labyrinth - Mougwi - 10-28-2016, 07:22 PM
RE: Hardmode Grim's Labyrinth - Kuro - 10-28-2016, 10:22 PM

Forum Jump:


Users browsing this thread:
3 Guest(s)