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UNID'ed bodies gray area

#9
The reason it's not written is because it gets way too specific. If you wrote out EVERY single situation that could happen your entire rule page would be one single rule.

When you're in question about this typically ask a staff member.


The way I see it:
You watch somebody walk up and shoot somebody. They just killed somebody, you kill them.
You hear shooting and walk upstairs and witness a gunfight. Let them fight it out. If the winner of that gunfight does ANYTHING besides ID the body the just killed, you kill them.
You walk into a room and see an unided body, and someone in that room. Ask them to ID it, if they refuse or run away shoot them. If they ID the body you place suspicion on them and be very wary of them.


Being next to an unided body is suspicious and people do legitimately miss them at times. Killing them for being next to a body is KOS off of suspicion.
Hearing shooting and walking in to the room where it happened and killing the person in there is KOS off of a weapon.
Hearing a galil fire and killing Jake is kos off of gun.

Combine those situations, you hear a galil shooting in a room and you walk in to see Jake reloading his galil, next to an unided body.
Some people would say it's logical to kill Jake.

It's really up to staff discretion at that point and I would consider that RDM.
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Messages In This Thread
UNID'ed bodies gray area - DogboyG - 10-01-2016, 12:03 AM
RE: UNID'ed bodies gray area - Fresh - 10-01-2016, 12:14 AM
RE: UNID'ed bodies gray area - Terran - 10-01-2016, 12:20 AM
RE: UNID'ed bodies gray area - DogboyG - 10-01-2016, 12:21 AM
RE: UNID'ed bodies gray area - Mougwi - 10-01-2016, 04:37 PM
RE: UNID'ed bodies gray area - Dreadark - 10-01-2016, 06:24 PM
RE: UNID'ed bodies gray area - Mougwi - 10-01-2016, 07:20 PM
RE: UNID'ed bodies gray area - Jake1o - 10-01-2016, 08:06 PM
RE: UNID'ed bodies gray area - Kuro - 10-01-2016, 08:43 PM
RE: UNID'ed bodies gray area - Jake1o - 10-01-2016, 08:53 PM
RE: UNID'ed bodies gray area - Kuro - 10-01-2016, 10:36 PM

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