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Item Ideas, Vol. 1

#8
(07-25-2016, 11:27 PM)Terran Wrote:  The RNG comes from the bullshit of having an Innocent that you kill and stash be auto-ID'd and a det called to it. That's not what TTT is about. TTT is about the Traitors using stealth, guile and wits to take advantage of the game's natural mechanics, and eliminate the Detectives/Innocents. Throwing stuff like this in just removes the core of TTT. Even with an inventory system, we still ARE a TTT server. Spawning random headcrabs or zombies? That'd just be silly, it would honestly ruin the game for me. Getting dealt extra damage because you stab someone in the back, or shoot them in the head? That's just plain unfair. Hiding corpses as "Chickens" when its a valuable part of the game (Finding/hiding bodies) would be awful.

The first one is alright though.

To be honest, you have a lot of points. The Prime Primer does seem to be the only one that isn't underpowered or overpowered.

Also, what if we changed the Sparkling Diamond's effect to smoke grenades? "Smoke and Mirrors"
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Messages In This Thread
Item Ideas, Vol. 1 - Pixel Chemistry - 07-25-2016, 11:12 PM
RE: Item Ideas, Vol. 1 - Terran - 07-25-2016, 11:18 PM
RE: Item Ideas, Vol. 1 - Pixel Chemistry - 07-25-2016, 11:19 PM
RE: Item Ideas, Vol. 1 - EmperorWhale - 07-25-2016, 11:22 PM
RE: Item Ideas, Vol. 1 - Pixel Chemistry - 07-25-2016, 11:24 PM
RE: Item Ideas, Vol. 1 - Terran - 07-25-2016, 11:27 PM
RE: Item Ideas, Vol. 1 - Pixel Chemistry - 07-25-2016, 11:28 PM

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