07-24-2016, 04:16 PM
(07-24-2016, 03:16 PM)Brassx Wrote:(07-24-2016, 03:10 PM)Eclipse Wrote: @Brass: IMO you have to pay for keys or can even use the keys to gamble which I choose to believe it does hold valueWell. Of course they actually have value to the player base, but I was just talking about the technicalities and how officially they have no real world value since you can't take money out of steam that you put into it. Without using 3rd party means that is. So as long as there is no first party way to turn the skins into money, they technically hold 0 real world value, 'cause again if they held true monetary value the users would have to pay taxes on their transactions on steam. Steam does not want their users to pay taxes on their virtual items, thus they will never make a first party way to turn items into real money.
I also believe Steam itself can be a first party way to turn into real money if they try hard enough but that is just my opinion.
(Didn't feel like making a huge quote post)
Well, i mean call me a dumbass because i know nothing lol but just thinking about it, doesn't valve make 15% of what you sell on the steam market? So surely they do have SOME real world value if valve are making real world money off of it? Valve still leaves the loophole of allowing csgo betting sites to carry on AS LONG as they don't use automated methods..And if it was condsidered as a virtual currency that holds no real world value, then why would it be a problem? (Sorry I'm just trying to understand)