07-18-2016, 01:14 AM
Okay, so, a lot of people will probably complain about me making this, but im making it anyways.
I think the deathbringer could be changed for the better a bit.
Firstly, is its suffix. While I love the suffix and it's a lot of fun, if you headshot someone and the suffix procs, the ball will still not kill them. If it could be changed so that a headshot with a proc'd suffix could kill someone, that would help.
Second, the noscope accuracy.
I find that my terranable rifle is better than the deathbringer just because of this.
If i attempt to noscope someone with my deathbringer, the bullet tends to go anywhere but at who i'm aiming at.
If anything, possibly keep the red circle how it is so that you kind've have to predict on where you will shoot, but make it more accurate when not using the scope.
Thirdly, which would just be a cool feature, make it so the melee form can proc the suffix.
Maybe make the melee do less damage as a counter, but it would make it a viable melee to use. Just a thought.
tl;dr
The deathbringer is surprisingly "weak" (for a lack of a better word) for a godlike, so maybe a few changes to make it more viable?
I think the deathbringer could be changed for the better a bit.
Firstly, is its suffix. While I love the suffix and it's a lot of fun, if you headshot someone and the suffix procs, the ball will still not kill them. If it could be changed so that a headshot with a proc'd suffix could kill someone, that would help.
Second, the noscope accuracy.
I find that my terranable rifle is better than the deathbringer just because of this.
If i attempt to noscope someone with my deathbringer, the bullet tends to go anywhere but at who i'm aiming at.
If anything, possibly keep the red circle how it is so that you kind've have to predict on where you will shoot, but make it more accurate when not using the scope.
Thirdly, which would just be a cool feature, make it so the melee form can proc the suffix.
Maybe make the melee do less damage as a counter, but it would make it a viable melee to use. Just a thought.
tl;dr
The deathbringer is surprisingly "weak" (for a lack of a better word) for a godlike, so maybe a few changes to make it more viable?