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EXP Reward Rework Weapon

#12
(06-28-2016, 09:15 PM)PS42WW$ Wrote:  the point of the leveling system is mainly to show how long you've played, which is why the only thing it does is grant you access to lobby at level 10 and gift packages every 5 levels.

i feel this would be balanced if there was a limit to how high each stat could go though. at higher levels this could get pretty ridiculous, for example terran being around level 60 could have a gun with a +120% damage bonus and everything else vanilla, and you could see how that would be pretty overpowered.

Just like every other enhancable weapon in the game, there is a moderate cap for every stat.
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Messages In This Thread
EXP Reward Rework Weapon - BossLevel - 06-28-2016, 08:34 PM
RE: EXP Reward Rework Weapon - PS42WW$ - 06-28-2016, 09:15 PM
RE: EXP Reward Rework Weapon - Jerome - 06-28-2016, 09:17 PM
RE: EXP Reward Rework Weapon - BossLevel - 06-28-2016, 10:45 PM
RE: EXP Reward Rework Weapon - Bezerker - 06-28-2016, 09:41 PM
RE: EXP Reward Rework Weapon - Seto Kaiba - 06-28-2016, 10:35 PM
RE: EXP Reward Rework Weapon - BossLevel - 06-28-2016, 10:44 PM

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