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Patchnotes 5/31/2016

#9
To be fair, it has a 5-second charge timer and is extremely easy to miss, only has one shot and there's probably a 1/16 chance the detective randomly targets you. Not acting suspicious is a good way to not get tested, and its not like people can KOS you for AVOIDING the tester.

I guess I just don't find Detectives very useful. Use a visualizer? Oh, you kos'd that sniper off of location. Binoculars? Useless. Radar? Should be default, worth a credit but you can't KOS off of it or determine how many players are alive using it, so its worthless. Taser UMP? Nobody used that. HP Station? Arguably the only good thing that Detectives have, but a double-edged sword, because they can't destroy it themselves. Grappling hook? More about fun than being helpful.

Being a Detective is basically buy grapple > screw around > die

I found that the Traitor Tester gave me a pretty useful and nifty tool.
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Messages In This Thread
Patchnotes 5/31/2016 - Brassx - 05-31-2016, 01:58 PM
RE: Patchnotes 5/31/2016 - Chosen - 05-31-2016, 04:08 PM
RE: Patchnotes 5/31/2016 - Terran - 05-31-2016, 04:08 PM
RE: Patchnotes 5/31/2016 - Kuro - 05-31-2016, 05:04 PM
RE: Patchnotes 5/31/2016 - Brassx - 05-31-2016, 05:19 PM
RE: Patchnotes 5/31/2016 - Halaman10 - 05-31-2016, 04:49 PM
RE: Patchnotes 5/31/2016 - FoxSasha - 05-31-2016, 06:39 PM
RE: Patchnotes 5/31/2016 - Jake1o - 06-01-2016, 05:09 AM
RE: Patchnotes 5/31/2016 - Terran - 06-01-2016, 05:38 AM
RE: Patchnotes 5/31/2016 - Kuro - 06-01-2016, 03:28 PM
RE: Patchnotes 5/31/2016 - FoxSasha - 06-01-2016, 05:11 PM

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