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Breaking HP Stations should be Traitorous.

#13
Every time as a detective I used to kill anyone who even swung at my health station.

Aresuft told me that Jake decided that it's okay to destroy my station and waste my credit. So I've disabled being a detective.


A health station changes the gameplay. When there's a source of health innocents get more careless traitors can be a little more precise in taking out groups that form near them.

It can be beneficial to both teams, it can be a detriment to both.


But breaking a health station should be a traitorous act no matter how you look at it. Any innocent who breaks it and gets killed should be punished for karma bait.
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RE: Breaking HP Stations should be Traitorous. - Kuro - 03-27-2016, 04:15 AM

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